the “engage!” command is given by one of
the event officials. For the next 3
minutes, airplanes try to maneuver behind their opponents and cut their
streamer. Removing any part of an opponent's streamer is a "cut" and
constitutes a kill / victory (worth 2 points), and also signals the end of
the match. If after 3 minutes of
combat there has been no cut, the airplanes break from competition and the
winner is then decided by power-off spot landing - the closest spinner to a
pre-determined point on the runway (worth 1 point).
Occasionally, two airplanes engaged in combat attempt to
occupy the same point of airspace at exactly the same time. The resulting mid-air collision is
considered “no-fault” and is categorized in one
of two ways: non-disabling and disabling. In a non-disabling collision, both airplanes must break
from combat and land immediately. If
both airplanes are deemed airworthy via inspection on the ground (or a backup
airplane is available), pilots may re-fly their match at the end of the round. No points are awarded during a
non-disabling match. In a disabling collision where one or more airplanes are forced to the ground, the
last fuselage to touch the ground is
awarded a win (worth 1 point). Back-up
airplanes are allowed and encouraged.
While it’s risky for the pilots, more than one pilot is allowed to use
the same airplane! (different matches, of course).
Opponents for each match during a round are generally
determined via some form of random selection process – like drawing names out
of a hat. In past combat events we
have been able to squeeze in about 3 or 4 rounds of 2-person matches. If we
have a lot of R/C combat pilots turn out for the event, we may increase the
number of airplanes in each match up to four. For most of the pilots, it
seemed like that was plenty of flying opportunity for them (or their airplanes). But when it is time to get down to business
and fly, the objective for pilots is to accumulate the most points. Final individual scores are the sum of the
results of all rounds flown. In the
event of a tie score, the pilot with the greatest number of “kills” will be
judged the overall winner, unless a tie still exists and a fly-off is
necessary.
If this sounds like something you’d like to try, come on out to the club
flying field on Saturday, August 9th and try your hand at a little aerial combat. You may just take home one of the
prizes! If you’re not sure you want to
fly combat just yet, it’s exciting just to come out and watch. Better yet, VOLUNTEER as one of the officials (you still get to
watch!). The author has volunteered
this year as the Contest Director, but we still need a Box Judge, Cut
Judge(s), Safety Officer, and Lunch Coordinator. If you would like to volunteer, please
contact me at a club meeting or via email.
See you out at the event! Scott
Curtis
scott.n.curtis@worldnet.att.net